﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PokeTD
{
    public struct HighscoreEntry
    {
        public int highscore_id;
        public int highscore_game;
        public int highscore_member;
        public string highscore_guestname;
        public int highscore_score;
        public string highscore_log_ip;
        public int highscore_log_time;
        public string highscore_log_checksum;
        public int user_id;
        public string username;
        public string user_colour;
        public string user_avatar_mini;
        public string highscore_data;
    }
}
